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Searched refs:mTempTouchState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1193 mTempTouchState.copyFrom(*oldState); in findTouchedWindowTargetsLocked()
1196 bool isSplit = mTempTouchState.split; in findTouchedWindowTargetsLocked()
1197 bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0 in findTouchedWindowTargetsLocked()
1198 && (mTempTouchState.deviceId != entry->deviceId in findTouchedWindowTargetsLocked()
1199 || mTempTouchState.source != entry->source in findTouchedWindowTargetsLocked()
1200 || mTempTouchState.displayId != displayId); in findTouchedWindowTargetsLocked()
1210 if (switchedDevice && mTempTouchState.down && !down && !isHoverAction) { in findTouchedWindowTargetsLocked()
1220 mTempTouchState.reset(); in findTouchedWindowTargetsLocked()
1221 mTempTouchState.down = down; in findTouchedWindowTargetsLocked()
1222 mTempTouchState.deviceId = entry->deviceId; in findTouchedWindowTargetsLocked()
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DInputDispatcher.h990 TouchState mTempTouchState; variable