Searched refs:mTransitionCmdBuffers (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | VulkanManager.cpp | 212 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[0], 0); in getBackbufferSurface() 218 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[0], &info); in getBackbufferSurface() 220 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[0], srcStageMask, dstStageMask, 0, 0, in getBackbufferSurface() 223 mEndCommandBuffer(backbuffer->mTransitionCmdBuffers[0]); in getBackbufferSurface() 235 submitInfo.pCommandBuffers = &backbuffer->mTransitionCmdBuffers[0]; in getBackbufferSurface() 263 surface->mBackbuffers[i].mTransitionCmdBuffers); in destroyBuffers() 358 surface->mBackbuffers[i].mTransitionCmdBuffers); in createBuffers() 638 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[1], 0); in swapBuffers() 643 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[1], &info); in swapBuffers() 644 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[1], srcStageMask, dstStageMask, 0, 0, in swapBuffers() [all …]
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D | VulkanManager.h | 44 mTransitionCmdBuffers[2]; // to transition layout between present and render member
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