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Searched refs:mTransitionCmdBuffers (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DVulkanManager.cpp212 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[0], 0); in getBackbufferSurface()
218 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[0], &info); in getBackbufferSurface()
220 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[0], srcStageMask, dstStageMask, 0, 0, in getBackbufferSurface()
223 mEndCommandBuffer(backbuffer->mTransitionCmdBuffers[0]); in getBackbufferSurface()
235 submitInfo.pCommandBuffers = &backbuffer->mTransitionCmdBuffers[0]; in getBackbufferSurface()
263 surface->mBackbuffers[i].mTransitionCmdBuffers); in destroyBuffers()
358 surface->mBackbuffers[i].mTransitionCmdBuffers); in createBuffers()
638 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[1], 0); in swapBuffers()
643 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[1], &info); in swapBuffers()
644 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[1], srcStageMask, dstStageMask, 0, 0, in swapBuffers()
[all …]
DVulkanManager.h44 mTransitionCmdBuffers[2]; // to transition layout between present and render member