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Searched refs:mUseFenceSync (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DGLConsumer.h436 const bool mUseFenceSync; variable
/frameworks/native/libs/gui/
DGLConsumer.cpp143 mUseFenceSync(useFenceSync), in GLConsumer()
172 mUseFenceSync(useFenceSync), in GLConsumer()
701 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()