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Searched refs:mWindowHandles (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp518 size_t numWindows = mWindowHandles.size(); in findTouchedWindowAtLocked()
520 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowAtLocked()
1249 size_t numWindows = mWindowHandles.size(); in findTouchedWindowTargetsLocked()
1251 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1474 for (size_t i = 0; i < mWindowHandles.size(); i++) { in findTouchedWindowTargetsLocked()
1475 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1660 size_t numWindows = mWindowHandles.size(); in isWindowObscuredAtPointLocked()
1662 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredAtPointLocked()
1681 size_t numWindows = mWindowHandles.size(); in isWindowObscuredLocked()
1683 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredLocked()
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DInputDispatcher.h955 Vector<sp<InputWindowHandle> > mWindowHandles; variable