Searched refs:maTextureCoordLoc (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord"); in setup() 93 if ((maPositionLoc | maTextureCoordLoc | muMVPMatrixLoc | in setup() 262 glVertexAttribPointer(maTextureCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, texes); in beforeDraw() 264 glEnableVertexAttribArray(maTextureCoordLoc); in beforeDraw() 289 glDisableVertexAttribArray(maTextureCoordLoc); in beforeDraw() 298 glDisableVertexAttribArray(maTextureCoordLoc); in afterDraw()
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D | Program.h | 41 maTextureCoordLoc(0), in Program() 86 GLint maTextureCoordLoc; variable
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/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/ |
D | Texture2dProgram.java | 108 private int maTextureCoordLoc; field in Texture2dProgram 138 maTextureCoordLoc = GLES20.glGetAttribLocation(mProgramHandle, "aTextureCoord"); in Texture2dProgram() 139 checkLocation(maTextureCoordLoc, "aTextureCoord"); in Texture2dProgram() 238 GLES20.glEnableVertexAttribArray(maTextureCoordLoc); in draw() 242 GLES20.glVertexAttribPointer(maTextureCoordLoc, 2, in draw() 252 GLES20.glDisableVertexAttribArray(maTextureCoordLoc); in draw()
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