Searched refs:mapPointFakeZ (Results 1 – 1 of 1) sorted by relevance
182 static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { in mapPointFakeZ() function223 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ); in tessellateShadows()232 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ); in tessellateShadows()