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Searched refs:maxNumBuffers (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libmedia/
DIMediaSource.cpp127 Vector<MediaBufferBase *> *buffers, uint32_t maxNumBuffers, in readMultiple() argument
135 data.writeUint32(maxNumBuffers); in readMultiple()
148 LOG_ALWAYS_FATAL_IF(bufferCount >= maxNumBuffers, in readMultiple()
150 bufferCount + 1, maxNumBuffers); in readMultiple()
323 uint32_t maxNumBuffers; in onTransact() local
324 data.readUint32(&maxNumBuffers); in onTransact()
325 if (maxNumBuffers > kMaxNumReadMultiple) { in onTransact()
326 maxNumBuffers = kMaxNumReadMultiple; in onTransact()
342 for (; bufferCount < maxNumBuffers; ++bufferCount, ++mBuffersSinceStop) { in onTransact()
378 maxNumBuffers = 0; in onTransact()
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/frameworks/av/include/media/
DIMediaSource.h83 Vector<MediaBufferBase *> *buffers, uint32_t maxNumBuffers = 1,
/frameworks/av/media/libmedia/include/media/
DIMediaSource.h83 Vector<MediaBufferBase *> *buffers, uint32_t maxNumBuffers = 1,