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Searched refs:meshElementCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/font/
DCacheTexture.h128 uint32_t meshElementCount() const { return mCurrentQuad * 6; } in meshElementCount() function
/frameworks/base/libs/hwui/
DFontRenderer.cpp68 .setMeshTexturedIndexedQuads(texture.mesh(), texture.meshElementCount()) in draw()