/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetActiveUniformBlockName.cpp | 4 …ndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveUniformBlockName_III_3II_3BI() argument 34 if (nameOffset < 0) { in android_glGetActiveUniformBlockName_III_3II_3BI() 40 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI() 43 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()
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D | glGetActiveAttrib.cpp | 4 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() argument 74 if (nameOffset < 0) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
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D | glGetActiveUniform.cpp | 4 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() argument 74 if (nameOffset < 0) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | glGetTransformFeedbackVarying.cpp | 4 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() argument 74 if (nameOffset < 0) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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D | glGetActiveUniform.java | 14 int nameOffset in glGetActiveUniform() argument
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D | glGetActiveAttrib.java | 14 int nameOffset in glGetActiveAttrib() argument
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D | glGetTransformFeedbackVarying.java | 14 int nameOffset in glGetTransformFeedbackVarying() argument
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 821 int nameOffset in glGetActiveAttrib() argument 869 int nameOffset in glGetActiveUniform() argument
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D | GLES30.java | 896 int nameOffset in glGetTransformFeedbackVarying() argument
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/frameworks/base/core/jni/ |
D | android_opengl_GLES30.cpp | 2168 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() argument 2238 if (nameOffset < 0) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2244 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2247 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 4075 …ndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveUniformBlockName_III_3II_3BI() argument 4105 if (nameOffset < 0) { in android_glGetActiveUniformBlockName_III_3II_3BI() 4111 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI() 4114 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()
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D | android_opengl_GLES20.cpp | 1869 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() argument 1939 if (nameOffset < 0) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1945 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1948 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 2193 …_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() argument 2263 if (nameOffset < 0) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2269 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2272 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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