Searched refs:name_base (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetActiveAttrib.cpp | 17 char *name_base = (char *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
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D | glGetActiveUniform.cpp | 17 char *name_base = (char *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | glGetTransformFeedbackVarying.cpp | 17 char *name_base = (char *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 81 name_base = (char *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 83 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 96 if (name_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 97 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 1882 char *name_base = (char *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 1946 name_base = (char *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1948 name = name_base + nameOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1961 if (name_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1962 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 2206 char *name_base = (char *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 2270 name_base = (char *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2272 name = name_base + nameOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2285 if (name_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2286 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | android_opengl_GLES30.cpp | 2181 char *name_base = (char *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 2245 name_base = (char *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2247 name = name_base + nameOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2260 if (name_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 2261 _env->ReleaseByteArrayElements(name_ref, (jbyte*)name_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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