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Searched refs:newTouchedWindowHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1245 sp<InputWindowHandle> newTouchedWindowHandle; in findTouchedWindowTargetsLocked() local
1263 newTouchedWindowHandle = windowHandle; in findTouchedWindowTargetsLocked()
1277 if (newTouchedWindowHandle != NULL in findTouchedWindowTargetsLocked()
1278 && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) { in findTouchedWindowTargetsLocked()
1284 newTouchedWindowHandle = NULL; in findTouchedWindowTargetsLocked()
1288 if (newTouchedWindowHandle == NULL) { in findTouchedWindowTargetsLocked()
1290 newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle(); in findTouchedWindowTargetsLocked()
1291 if (newTouchedWindowHandle == NULL) { in findTouchedWindowTargetsLocked()
1303 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) { in findTouchedWindowTargetsLocked()
1305 } else if (isWindowObscuredLocked(newTouchedWindowHandle)) { in findTouchedWindowTargetsLocked()
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