Searched refs:new_fence (Results 1 – 2 of 2) sorted by relevance
169 int BufferHubBuffer::UpdateSharedFence(const LocalHandle& new_fence, in UpdateSharedFence() argument171 if (pending_fence_fd_.Get() != new_fence.Get()) { in UpdateSharedFence()183 if (new_fence.IsValid()) { in UpdateSharedFence()188 pending_fence_fd_ = new_fence.Duplicate(); in UpdateSharedFence()
147 int UpdateSharedFence(const LocalHandle& new_fence,