Searched refs:numCompressedTextureFormats (Results 1 – 2 of 2) sorted by relevance
201 int numCompressedTextureFormats = 0;202 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);203 return numCompressedTextureFormats;
202 int numCompressedTextureFormats = 0; in getNumCompressedTextureFormats() local203 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); in getNumCompressedTextureFormats()204 return numCompressedTextureFormats; in getNumCompressedTextureFormats()