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Searched refs:orthoMatrix (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpRenderer.cpp164 mRenderTarget.orthoMatrix.loadOrtho(width, height); in setViewport()
217 mRenderState.render(glop, mRenderTarget.orthoMatrix, false); in drawRects()
234 mRenderState.render(glop, mRenderTarget.orthoMatrix, false); in setupStencilQuads()
354 mRenderState.render(glop, mRenderTarget.orthoMatrix, overrideDisableBlending); in renderGlopImpl()
DBakedOpRenderer.h142 Matrix4 orthoMatrix; member
/frameworks/base/libs/hwui/renderstate/
DRenderState.h106 void render(const Glop& glop, const Matrix4& orthoMatrix, bool overrideDisableBlending);
DRenderState.cpp245 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix, in render() argument
263 fill.program->set(orthoMatrix, glop.transform.modelView, glop.transform.meshTransform(), in render()