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Searched refs:outConflictingPointerActions (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.h1045 bool* outConflictingPointerActions);
DInputDispatcher.cpp1168 bool* outConflictingPointerActions) { in findTouchedWindowTargetsLocked() argument
1520 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()
1529 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()
1548 *outConflictingPointerActions = true; in findTouchedWindowTargetsLocked()