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Searched refs:outputTransfer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp336 Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace & in drawMesh() local
390 wideColorState.hasOutputTransformMatrix() || inputTransfer != outputTransfer) { in drawMesh()
406 switch (outputTransfer) { in drawMesh()
468 const Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace & in needsXYZTransformMatrix() local
471 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer; in needsXYZTransformMatrix()