Searched refs:ownerToken (Results 1 – 2 of 2) sorted by relevance
84 void TextureCache::resetMarkInUse(void* ownerToken) { in resetMarkInUse() argument87 if (iter.value()->isInUse == ownerToken) { in resetMarkInUse()166 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap) { in prefetchAndMarkInUse() argument169 texture->isInUse = ownerToken; in prefetchAndMarkInUse()
74 void resetMarkInUse(void* ownerToken);81 bool prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap);