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Searched refs:ownerToken (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp84 void TextureCache::resetMarkInUse(void* ownerToken) { in resetMarkInUse() argument
87 if (iter.value()->isInUse == ownerToken) { in resetMarkInUse()
166 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap) { in prefetchAndMarkInUse() argument
169 texture->isInUse = ownerToken; in prefetchAndMarkInUse()
DTextureCache.h74 void resetMarkInUse(void* ownerToken);
81 bool prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap);