Searched refs:pBundledContext (Results 1 – 2 of 2) sorted by relevance
241 GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext; in EffectCreate()244 pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext; in EffectCreate()245 pContext->pBundledContext->SessionNo = sessionNo; in EffectCreate()246 pContext->pBundledContext->SessionId = sessionId; in EffectCreate()247 pContext->pBundledContext->hInstance = NULL; in EffectCreate()248 pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; in EffectCreate()249 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in EffectCreate()250 pContext->pBundledContext->bBassEnabled = LVM_FALSE; in EffectCreate()251 pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; in EffectCreate()252 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in EffectCreate()[all …]
119 BundledEffectContext *pBundledContext; member126 BundledEffectContext *pBundledContext; member