Searched refs:playNumber (Results 1 – 4 of 4) sorted by relevance
86 void BootAction::startPart(int partNumber, int playNumber) { in startPart() argument90 mLibStartPart(partNumber, playNumber); in startPart()
67 void playPart(int partNumber, const Animation::Part&, int playNumber) override { in playPart() argument69 mBootAction->startPart(partNumber, playNumber); in playPart()
49 typedef void (*libStartPart)(int partNumber, int playNumber);
119 void playPart(int partNumber, const Animation::Part& part, int playNumber) override { in playPart() argument121 if (playNumber == 0 && part.audioData && playSoundsAllowed()) { in playPart()