Searched refs:playTimeInMilliseconds (Results 1 – 1 of 1) sorted by relevance
118 int playTimeInMilliseconds = 0; // default to run forever in main() local129 playTimeInMilliseconds = atoi(&arg[2]) * 1000; in main()273 if ((playTimeInMilliseconds > 0) && ((playTimeInMilliseconds -= delay) < 0)) in main()