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Searched refs:playTimeInMilliseconds (Results 1 – 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dmultiplay.c118 int playTimeInMilliseconds = 0; // default to run forever in main() local
129 playTimeInMilliseconds = atoi(&arg[2]) * 1000; in main()
273 if ((playTimeInMilliseconds > 0) && ((playTimeInMilliseconds -= delay) < 0)) in main()