Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance
101 mLocked.pointerFadeDirection = 0; in PointerController()242 mLocked.pointerFadeDirection = 0; in fade()246 mLocked.pointerFadeDirection = -1; in fade()259 mLocked.pointerFadeDirection = 0; in unfade()263 mLocked.pointerFadeDirection = 1; in unfade()529 if (mLocked.pointerFadeDirection < 0) { in doFadingAnimationLocked()533 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()538 } else if (mLocked.pointerFadeDirection > 0) { in doFadingAnimationLocked()542 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
169 int32_t pointerFadeDirection; member