Searched refs:pointerY (Results 1 – 2 of 2) sorted by relevance
103 mLocked.pointerY = 0; in PointerController()177 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()217 mLocked.pointerY = minY; in setPositionLocked()219 mLocked.pointerY = maxY; in setPositionLocked()221 mLocked.pointerY = y; in setPositionLocked()231 *outY = mLocked.pointerY; in getPosition()390 mLocked.pointerY = (minY + maxY) * 0.5f; in setDisplayViewport()393 mLocked.pointerY = 0; in setDisplayViewport()404 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()446 mLocked.pointerY = y - 0.5f; in setDisplayViewport()[all …]
171 float pointerY; member