Searched refs:projectedVelocity (Results 1 – 1 of 1) sorted by relevance
494 float projectedVelocity = (aX * bX + aY * bY) / bLen; in getCurrentVelocity() local496 projectedVelocity = -projectedVelocity; in getCurrentVelocity()498 return projectedVelocity; in getCurrentVelocity()