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Searched refs:relativeLayerHandle (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
DLayerState.cpp47 output.writeStrongBinder(relativeLayerHandle); in write()
83 relativeLayerHandle = input.readStrongBinder(); in read()
228 relativeLayerHandle = other.relativeLayerHandle; in merge()
DSurfaceComposerClient.cpp268 s->relativeLayerHandle = relativeTo; in setRelativeLayer()
/frameworks/native/libs/gui/include/gui/
DLayerState.h113 sp<IBinder> relativeLayerHandle; member
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp3384 if (layer->setRelativeLayer(s.relativeLayerHandle, s.z) && idx >= 0) { in setClientStateLocked()
3392 if (p->setChildRelativeLayer(layer, s.relativeLayerHandle, s.z)) { in setClientStateLocked()