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Searched refs:relativeZ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.h281 bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
586 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
DLayer.cpp1145 const sp<IBinder>& relativeToHandle, int32_t relativeZ) { in setChildRelativeLayer() argument
1150 if (childLayer->setRelativeLayer(relativeToHandle, relativeZ)) { in setChildRelativeLayer()
1190 bool Layer::setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ) { in setRelativeLayer() argument
1200 if (mCurrentState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) && in setRelativeLayer()
1207 mCurrentState.z = relativeZ; in setRelativeLayer()