Searched refs:requiresFilter (Results 1 – 3 of 3) sorted by relevance
192 bool requiresFilter; in copyTextureInto() local210 requiresFilter = srcRect.getWidth() != (float)destWidth || in copyTextureInto()213 requiresFilter = sourceTexture.width() != (uint32_t)destWidth || in copyTextureInto()220 .setFillExternalTexture(sourceTexture, croppedTexTransform, requiresFilter) in copyTextureInto()
83 bool requiresFilter);
455 bool requiresFilter) { in setFillExternalTexture() argument459 GLenum filter = requiresFilter ? GL_LINEAR : GL_NEAREST; in setFillExternalTexture()