Searched refs:sSupportsOpenGL (Results 1 – 2 of 2) sorted by relevance
241 private static Boolean sSupportsOpenGL; field in ThreadedRenderer251 if (sSupportsOpenGL != null) { in isAvailable()252 return sSupportsOpenGL.booleanValue(); in isAvailable()256 sSupportsOpenGL = true; in isAvailable()267 sSupportsOpenGL = qemu_gles > 0; in isAvailable()268 return sSupportsOpenGL.booleanValue(); in isAvailable()
96795 Landroid/view/ThreadedRenderer;->sSupportsOpenGL:Ljava/lang/Boolean;