Searched refs:setSurfaceLocked (Results 1 – 8 of 8) sorted by relevance
176 setSurfaceLocked(intent.getParcelableExtra(DEBUG_EXTRA_SURFACE)); in startDebugOnlyBroadcastReceiver()339 setSurfaceLocked(null); // clean up and release the surface first. in stopVirtualDisplay()362 private void setSurfaceLocked(Surface surface) { in setSurfaceLocked() method in Vr2dDisplay389 setSurfaceLocked(mImageReader.getSurface()); in startImageReader()
134 device.setSurfaceLocked(surface); in setVirtualDisplaySurfaceLocked()277 setSurfaceLocked(t, mSurface); in performTraversalLocked()282 public void setSurfaceLocked(Surface surface) { in setSurfaceLocked() method in VirtualDisplayAdapter.VirtualDisplayDevice308 setSurfaceLocked(null); in stopLocked()
196 public final void setSurfaceLocked(SurfaceControl.Transaction t, Surface surface) { in setSurfaceLocked() method in DisplayDevice
279 setSurfaceLocked(t, mSurface); in performTraversalLocked()
625 setSurfaceLocked(t, mSurface); in performTraversalLocked()
120 void setSurfaceLocked(const sp<Surface>& surface);155 setSurfaceLocked(surface); in setSurface()158 void BufferProducerThread::setSurfaceLocked(const sp<Surface>& surface) { in setSurfaceLocked() function in android::BufferProducerThread200 setSurfaceLocked(NULL); in shutdown()
237 inline void setSurfaceLocked(const sp<SurfaceControl>& surfaceControl, in setSurfaceLocked() function
307 update.sprite->setSurfaceLocked(update.state.surfaceControl, in doUpdateSprites()