Searched refs:setupLayerBlending (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.h | 71 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
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D | RenderEngine.h | 109 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
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D | GLES20RenderEngine.cpp | 210 void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, in setupLayerBlending() function in android::RE::impl::GLES20RenderEngine
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/frameworks/native/services/surfaceflinger/ |
D | ColorLayer.cpp | 52 engine.setupLayerBlending(getPremultipledAlpha(), false /* opaque */, in onDraw()
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D | BufferLayer.cpp | 874 engine.setupLayerBlending(mPremultipliedAlpha, isOpaque(s), false /* disableTexture */, in drawWithOpenGL()
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/ |
D | MockRenderEngine.h | 59 MOCK_METHOD4(setupLayerBlending, void(bool, bool, bool, const half4&));
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