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Searched refs:setupLayerBlending (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.h71 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
DRenderEngine.h109 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
DGLES20RenderEngine.cpp210 void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, in setupLayerBlending() function in android::RE::impl::GLES20RenderEngine
/frameworks/native/services/surfaceflinger/
DColorLayer.cpp52 engine.setupLayerBlending(getPremultipledAlpha(), false /* opaque */, in onDraw()
DBufferLayer.cpp874 engine.setupLayerBlending(mPremultipliedAlpha, isOpaque(s), false /* disableTexture */, in drawWithOpenGL()
/frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/
DMockRenderEngine.h59 MOCK_METHOD4(setupLayerBlending, void(bool, bool, bool, const half4&));