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Searched refs:shaders_buf (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp2595 …(JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf)… in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() argument
2617 if (!shaders_buf) { in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
2623 …shaders = (GLuint *)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_s… in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
4429 …(JNIEnv *_env, jobject _this, jint n, jobject shaders_buf, jint binaryformat, jobject binary_buf, … in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I() argument
4442 if (!shaders_buf) { in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I()
4448 …shaders = (GLuint *)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_s… in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I()