Searched refs:source_base (Results 1 – 2 of 2) sorted by relevance
11 char *source_base = (char *) 0; in android_glGetShaderSource__II_3II_3BI() local41 source_base = (char *) in android_glGetShaderSource__II_3II_3BI()43 source = source_base + sourceOffset; in android_glGetShaderSource__II_3II_3BI()53 if (source_base) { in android_glGetShaderSource__II_3II_3BI()54 _env->ReleaseByteArrayElements(source_ref, (jbyte*)source_base, in android_glGetShaderSource__II_3II_3BI()
3404 char *source_base = (char *) 0; in android_glGetShaderSource__II_3II_3BI() local3434 source_base = (char *) in android_glGetShaderSource__II_3II_3BI()3436 source = source_base + sourceOffset; in android_glGetShaderSource__II_3II_3BI()3446 if (source_base) { in android_glGetShaderSource__II_3II_3BI()3447 _env->ReleaseByteArrayElements(source_ref, (jbyte*)source_base, in android_glGetShaderSource__II_3II_3BI()