Searched refs:spots (Results 1 – 5 of 5) sorted by relevance
131 for (size_t i = 0; i < mLocked.spots.size(); i++) { in ~PointerController()132 delete mLocked.spots.itemAt(i); in ~PointerController()134 mLocked.spots.clear(); in ~PointerController()325 for (size_t i = 0; i < mLocked.spots.size(); i++) { in setSpots()326 Spot* spot = mLocked.spots.itemAt(i); in setSpots()550 for (size_t i = 0; i < mLocked.spots.size();) { in doFadingAnimationLocked()551 Spot* spot = mLocked.spots.itemAt(i); in doFadingAnimationLocked()555 mLocked.spots.removeAt(i); in doFadingAnimationLocked()662 for (size_t i = 0; i < mLocked.spots.size(); i++) { in getSpotLocked()663 Spot* spot = mLocked.spots.itemAt(i); in getSpotLocked()[all …]
184 Vector<Spot*> spots; member
4768 few hours that I had been with him. Those hectic spots were more
7303 the hand that lay upon our visitor's knee. Five little livid spots,
10904 "You have other injuries, madam! What is this?" Two vivid red spots