Searched refs:startRatio (Results 1 – 2 of 2) sorted by relevance
254 float startRatio = mCornerRadius / (mCornerRadius + mShadowSize); in buildShadowCorners() local257 new float[]{0f, startRatio, 1f} in buildShadowCorners()
314 float startRatio = mCornerRadius / (mCornerRadius + mShadowSize); in buildShadowCorners() local317 new float[]{0f, startRatio, 1f}, in buildShadowCorners()