Searched refs:sxsy (Results 1 – 1 of 1) sorted by relevance
658 float sxsy = sx * sy; in setRotateEulerM() local670 rm[rmOffset + 8] = -sxsy * cz + sx * sz; in setRotateEulerM()671 rm[rmOffset + 9] = sxsy * sz + sx * cz; in setRotateEulerM()