Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1299 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local 1301 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1304 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1306 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked() 1322 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1363 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local 1366 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1369 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1376 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1409 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked() [all …]
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D | InputDispatcher.h | 544 int32_t targetFlags; member 555 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor); 559 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget() 563 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit() 966 int32_t targetFlags; member 982 int32_t targetFlags, BitSet32 pointerIds); 1048 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
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