Searched refs:targetFreq (Results 1 – 5 of 5) sorted by relevance
254 int AudioEqualizer::getMostRelevantBand(uint32_t targetFreq) const { in getMostRelevantBand()257 if (targetFreq <= low) { in getMostRelevantBand()261 if (targetFreq >= high) { in getMostRelevantBand()267 if (freq >= targetFreq) { in getMostRelevantBand()278 targetFreq = Effects_log2(targetFreq); in getMostRelevantBand()279 if (high - targetFreq < targetFreq - low) { in getMostRelevantBand()
202 int getMostRelevantBand(uint32_t targetFreq) const;
65 targetFreq=$(( FREQ * ( maxFreq - minFreq ) / 100 + minFreq ))66 freq=`printf "%d\n" "${frequencies[@]}" | awk -v closest=${frequencies[0]} -v target=$targetFreq 'B…
79 targetFreq=$(( FREQ * ( maxFreq - minFreq ) / 100 + minFreq ))82 …freq=`printf "%d\n" "${frequencies[@]}" | awk -v c=${frequencies[0]} -v t=$targetFreq 'BEGIN{d=$0-…
1792 int32_t EqualizerGetBand(EffectContext *pContext __unused, uint32_t targetFreq){ in EqualizerGetBand() argument1795 if(targetFreq < bandFreqRange[0][0]){ in EqualizerGetBand()1797 }else if(targetFreq == bandFreqRange[0][0]){ in EqualizerGetBand()1801 if((targetFreq > bandFreqRange[i][0])&&(targetFreq <= bandFreqRange[i][1])){ in EqualizerGetBand()