Searched refs:timeLord (Results 1 – 4 of 4) sorted by relevance
146 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord())) in CanvasContext()279 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos(); in isSwapChainStuffed()352 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync(); in prepareTree()413 const nsecs_t kFrameTime = mRenderThread.timeLord().frameIntervalNanos(); in prepareTree()476 swap.vsyncTime = mRenderThread.timeLord().latestVsync(); in draw()552 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos(); in prepareAndDraw()
89 TimeLord& timeLord() { return mTimeLord; } in timeLord() function
132 mRenderThread->timeLord().vsyncReceived(vsync); in syncFrameState()
317 nsecs_t lastVsync = renderThread->timeLord().latestVsync(); in prepareToDraw()318 nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos(); in prepareToDraw()