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Searched refs:touchedWindowHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp490 sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y); in enqueueInboundEventLocked() local
491 if (touchedWindowHandle != NULL in enqueueInboundEventLocked()
492 && touchedWindowHandle->inputApplicationHandle in enqueueInboundEventLocked()