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Searched refs:transactionIsApplied (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp590 if (!(*point)->frameIsAvailable() || !(*point)->transactionIsApplied()) { in latchBuffer()
993 allTransactionsApplied = allTransactionsApplied && point->transactionIsApplied(); in allTransactionsSignaled()
DLayer.h652 bool transactionIsApplied() const { return mTransactionIsApplied; } in transactionIsApplied() function