Searched refs:uniformIndices_base (Results 1 – 1 of 1) sorted by relevance
3833 GLuint *uniformIndices_base = (GLuint *) 0; in android_glGetActiveUniformsiv__II_3III_3II() local3853 uniformIndices_base = (GLuint *) in android_glGetActiveUniformsiv__II_3III_3II()3855 uniformIndices = uniformIndices_base + uniformIndicesOffset; in android_glGetActiveUniformsiv__II_3III_3II()3887 if (uniformIndices_base) { in android_glGetActiveUniformsiv__II_3III_3II()3888 _env->ReleaseIntArrayElements(uniformIndices_ref, (jint*)uniformIndices_base, in android_glGetActiveUniformsiv__II_3III_3II()