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Searched refs:useDrawing (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp1662 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ() local
1663 const State& state = useDrawing ? mDrawingState : mCurrentState; in usingRelativeZ()
1671 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList() local
1672 const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren; in makeTraversalList()
1673 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeTraversalList()
1689 const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState; in makeTraversalList()
1774 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList() local
1775 const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren; in makeChildrenTraversalList()
1776 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeChildrenTraversalList()
1789 const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState; in makeChildrenTraversalList()
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DSurfaceFlinger.cpp4132 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in dumpProtoInfo() local
4133 const State& state = useDrawing ? mDrawingState : mCurrentState; in dumpProtoInfo()