Searched refs:useDrawing (Results 1 – 2 of 2) sorted by relevance
1662 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in usingRelativeZ() local1663 const State& state = useDrawing ? mDrawingState : mCurrentState; in usingRelativeZ()1671 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeTraversalList() local1672 const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren; in makeTraversalList()1673 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeTraversalList()1689 const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState; in makeTraversalList()1774 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in makeChildrenTraversalList() local1775 const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren; in makeChildrenTraversalList()1776 const State& state = useDrawing ? mDrawingState : mCurrentState; in makeChildrenTraversalList()1789 const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState; in makeChildrenTraversalList()[all …]
4132 const bool useDrawing = stateSet == LayerVector::StateSet::Drawing; in dumpProtoInfo() local4133 const State& state = useDrawing ? mDrawingState : mCurrentState; in dumpProtoInfo()