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Searched refs:useFenceSync (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
DSyncFeatures.cpp61 if (useFenceSync()) { in SyncFeatures()
75 bool SyncFeatures::useFenceSync() const { in useFenceSync() function in android::SyncFeatures
87 return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync; in useWaitSync()
DGLConsumer.cpp130 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument
143 mUseFenceSync(useFenceSync), in GLConsumer()
159 bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument
172 mUseFenceSync(useFenceSync), in GLConsumer()
701 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()
/frameworks/native/libs/gui/include/private/gui/
DSyncFeatures.h37 bool useFenceSync() const;
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h86 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
90 bool useFenceSync, bool isControlledByApp);