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Searched refs:useFiltering (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp207 const bool useFiltering = getFiltering() || needsFiltering(renderArea) || isFixedSize(); in onDraw() local
211 mConsumer->setFilteringEnabled(useFiltering); in onDraw()
245 mTexture.setFiltering(useFiltering); in onDraw()