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Searched refs:userSurface (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp1193 GGLSurface userSurface; in glTexImage2D() local
1194 userSurface.version = sizeof(userSurface); in glTexImage2D()
1195 userSurface.width = width; in glTexImage2D()
1196 userSurface.height = height; in glTexImage2D()
1197 userSurface.stride = stride; in glTexImage2D()
1198 userSurface.format = formatIdx; in glTexImage2D()
1199 userSurface.compressedFormat = 0; in glTexImage2D()
1200 userSurface.data = (GLubyte*)pixels; in glTexImage2D()
1202 int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height); in glTexImage2D()
1275 GGLSurface userSurface; in glTexSubImage2D() local
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