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Searched refs:usingRelativeZ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp1159 if (mCurrentState.z == z && !usingRelativeZ(LayerVector::StateSet::Current)) return false; in setLayer()
1200 if (mCurrentState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) && in setRelativeLayer()
1661 bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) { in usingRelativeZ() function in android::Layer
1715 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1729 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1749 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
1762 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
DLayer.h710 bool usingRelativeZ(LayerVector::StateSet stateSet);