Home
last modified time | relevance | path

Searched refs:v_base (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp4875 GLfloat *v_base = (GLfloat *) 0; in android_glUniform1fv__II_3FI() local
4898 v_base = (GLfloat *) in android_glUniform1fv__II_3FI()
4900 v = v_base + offset; in android_glUniform1fv__II_3FI()
4909 if (v_base) { in android_glUniform1fv__II_3FI()
4910 _env->ReleaseFloatArrayElements(v_ref, (jfloat*)v_base, in android_glUniform1fv__II_3FI()
4979 GLint *v_base = (GLint *) 0; in android_glUniform1iv__II_3II() local
5002 v_base = (GLint *) in android_glUniform1iv__II_3II()
5004 v = v_base + offset; in android_glUniform1iv__II_3II()
5013 if (v_base) { in android_glUniform1iv__II_3II()
5014 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base, in android_glUniform1iv__II_3II()
[all …]
Dandroid_opengl_GLES30.cpp2750 GLint *v_base = (GLint *) 0; in android_glVertexAttribI4iv__I_3II() local
2767 v_base = (GLint *) in android_glVertexAttribI4iv__I_3II()
2769 v = v_base + offset; in android_glVertexAttribI4iv__I_3II()
2777 if (v_base) { in android_glVertexAttribI4iv__I_3II()
2778 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base, in android_glVertexAttribI4iv__I_3II()
2830 GLuint *v_base = (GLuint *) 0; in android_glVertexAttribI4uiv__I_3II() local
2847 v_base = (GLuint *) in android_glVertexAttribI4uiv__I_3II()
2849 v = v_base + offset; in android_glVertexAttribI4uiv__I_3II()
2857 if (v_base) { in android_glVertexAttribI4uiv__I_3II()
2858 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base, in android_glVertexAttribI4uiv__I_3II()