Searched refs:validate_display (Results 1 – 3 of 3) sorted by relevance
341 const egl_display_ptr dp = validate_display(dpy); in eglGetConfigs()366 const egl_display_ptr dp = validate_display(dpy); in eglChooseConfig()852 const egl_display_ptr dp = validate_display(dpy); in eglDestroySurface()872 const egl_display_ptr dp = validate_display(dpy); in eglQuerySurface()894 const egl_display_ptr dp = validate_display(dpy); in eglBeginFrame()954 const egl_display_ptr dp = validate_display(dpy); in eglDestroyContext()975 egl_display_ptr dp = validate_display(dpy); in eglMakeCurrent()1102 const egl_display_ptr dp = validate_display(dpy); in eglQueryContext()1372 const egl_display_ptr dp = validate_display(dpy); in eglSwapBuffersWithDamageKHR()1441 const egl_display_ptr dp = validate_display(dpy); in eglCopyBuffers()[all …]
89 egl_display_ptr validate_display(EGLDisplay dpy) { in validate_display() function102 egl_display_ptr dp = validate_display(dpy); in validate_display_connection()
186 egl_display_ptr validate_display(EGLDisplay dpy);