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Searched refs:value_base (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp1434 GLint *value_base = (GLint *) 0; in android_glProgramUniform1iv__III_3II() local
1451 value_base = (GLint *) in android_glProgramUniform1iv__III_3II()
1453 value = value_base + offset; in android_glProgramUniform1iv__III_3II()
1463 if (value_base) { in android_glProgramUniform1iv__III_3II()
1464 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform1iv__III_3II()
1518 GLint *value_base = (GLint *) 0; in android_glProgramUniform2iv__III_3II() local
1535 value_base = (GLint *) in android_glProgramUniform2iv__III_3II()
1537 value = value_base + offset; in android_glProgramUniform2iv__III_3II()
1547 if (value_base) { in android_glProgramUniform2iv__III_3II()
1548 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform2iv__III_3II()
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Dandroid_opengl_EGL14.cpp471 EGLint *value_base = (EGLint *) 0; in android_eglGetConfigAttrib() local
494 value_base = (EGLint *) in android_eglGetConfigAttrib()
496 value = value_base + offset; in android_eglGetConfigAttrib()
506 if (value_base) { in android_eglGetConfigAttrib()
507 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglGetConfigAttrib()
762 EGLint *value_base = (EGLint *) 0; in android_eglQuerySurface() local
785 value_base = (EGLint *) in android_eglQuerySurface()
787 value = value_base + offset; in android_eglQuerySurface()
797 if (value_base) { in android_eglQuerySurface()
798 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglQuerySurface()
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Dandroid_opengl_GLES30.cpp1249 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2x3fv__IIZ_3FI() local
1266 value_base = (GLfloat *) in android_glUniformMatrix2x3fv__IIZ_3FI()
1268 value = value_base + offset; in android_glUniformMatrix2x3fv__IIZ_3FI()
1278 if (value_base) { in android_glUniformMatrix2x3fv__IIZ_3FI()
1279 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2x3fv__IIZ_3FI()
1333 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3x2fv__IIZ_3FI() local
1350 value_base = (GLfloat *) in android_glUniformMatrix3x2fv__IIZ_3FI()
1352 value = value_base + offset; in android_glUniformMatrix3x2fv__IIZ_3FI()
1362 if (value_base) { in android_glUniformMatrix3x2fv__IIZ_3FI()
1363 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3x2fv__IIZ_3FI()
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Dandroid_opengl_GLES20.cpp5709 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2fv__IIZ_3FI() local
5732 value_base = (GLfloat *) in android_glUniformMatrix2fv__IIZ_3FI()
5734 value = value_base + offset; in android_glUniformMatrix2fv__IIZ_3FI()
5744 if (value_base) { in android_glUniformMatrix2fv__IIZ_3FI()
5745 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2fv__IIZ_3FI()
5805 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3fv__IIZ_3FI() local
5828 value_base = (GLfloat *) in android_glUniformMatrix3fv__IIZ_3FI()
5830 value = value_base + offset; in android_glUniformMatrix3fv__IIZ_3FI()
5840 if (value_base) { in android_glUniformMatrix3fv__IIZ_3FI()
5841 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3fv__IIZ_3FI()
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