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Searched refs:virtualSensorsNeeds (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/sensorservice/
DSensorService.cpp150 uint32_t virtualSensorsNeeds = in onFirstRef() local
182 virtualSensorsNeeds &= ~(1<<list[i].type); in onFirstRef()
200 (virtualSensorsNeeds & (1<<SENSOR_TYPE_ROTATION_VECTOR)) != 0; in onFirstRef()
206 (virtualSensorsNeeds & (1<<SENSOR_TYPE_LINEAR_ACCELERATION)) != 0; in onFirstRef()
217 bool needGravitySensor = (virtualSensorsNeeds & (1<<SENSOR_TYPE_GRAVITY)) != 0; in onFirstRef()
221 (virtualSensorsNeeds & (1<<SENSOR_TYPE_GAME_ROTATION_VECTOR)) != 0; in onFirstRef()
227 (virtualSensorsNeeds & (1<<SENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR)) != 0; in onFirstRef()