Searched refs:wantSurfaceVisibleAndDrawn (Results 1 – 1 of 1) sorted by relevance
236 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() in doUpdateSprites() local238 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible; in doUpdateSprites()239 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites()241 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()246 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()252 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()261 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()273 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()